To start i create a normal box shape.
Firstly i used the speherify and then the Turbosmooth modifiers.
This makes the square more like a pebble shape.
I then displaced this shape, twice using rock textures. This created a bumpy surface for my rock.
This image is the result of two displacements.
This is the material editor as i apply the material to the obkect using the Diffuse colour and Bump maps.
This makes the square more like a pebble shape.
I then displaced this shape, twice using rock textures. This created a bumpy surface for my rock.
This image is the result of two displacements.
This is the material editor as i apply the material to the obkect using the Diffuse colour and Bump maps.
This is the turnout of that result.
Here is the list of modifers i used to create my rock. You can see from this image that i used displace twice.